Showing posts with label Apple. Show all posts
Showing posts with label Apple. Show all posts

Sunday, October 4, 2009

The iPhone app that shows climate change

The iPhone is a great commercial success for Apple. The phone has mesmerized users all over the world, and become the corner-store for a smartphone that is well designed, provides what users want, and most noticeably, provides a platform for 3rd party apps that can extend the various functions available to users. The App Store allows developers to create apps and have them in front of users, whether these Apps be free or purchasable, and the number of apps that have been downloaded is an ever increasing number. The Apps cover a huge gamut of areas, whether these be news, business usage, games, cool gadgets, useless stuff, sports, and so on.
A different topic; that of global warming. Global warming is a phenomenon that is progressing at a rapid pace, and human efforts to put a brake on emissions are really not up to the mark; developed countries that have contributed to the problems in the most significant ways do not want to take measures that will harm their economies, unless developing countries take similar steps. Developing countries want to make sure that the contributor pays the maximum, and do not want to get strung by tough climate norms without exacting all the possible help they can (even though it is developing countries that will be hit harder by the impacts of global warming).
Some of the impacts of global warming are:
- Glaciers receding and carrying less water
- Water levels rising due to melting of polar and Greenland ice caps
- Atmospheric temperatures rising
These are just an indicative list.
Well, visitors to the Swiss Alps can now get to evaluate the results of global warming on an iPhone (link to article):


As these rivers of ice retreat back up the valleys they carved out, so scientists' knowledge of climate change advances, in turn helping us recognize the signs of a warming world. Now a new iPhone app is helping visitors to the Swiss Alps understand how climate change is altering the landscape. Developed by the Oeschger Center for Climate Change Research at the University of Bern in Switzerland and Swiss software company, Texetera, the Jungfrau Climate Guide is an interactive guide to glaciers and climate change.
For a fee of 20 CHF (around $19) visitors to the Jungfrau Alpine region can hire an iPhone loaded with the app. "For example," Meuli explained, "if you are standing in front of a glacier you will be told why it is no longer as big and provided with images of what it looked like 100 years ago, and what it might look like in the future."

Such an App can be very interesting to the user. They provide information that a tourist seeks in terms of tourists tracks, information about flora and fauna, and also provides information about how global warming has changed the levels of glaciers. As you get more Apps that cover changes in weather patters, track storm patterns and sea levels, people will be more aware.

Saturday, August 22, 2009

Apple responds to FCC enquiry about rejection of Google Voice

The Apple iPhone is such a popular device that it has encouraged a huge number of 3rd party developers to write applications for the iPhone, and Apple makes a large number of them available on the iTunes store (Apple claims that around 20% of the 500 apps that it receives per week are not approved - either directly rejected, or they need some modifications). However, it is apparent that one area where Apple is most concerned about is apps that either affect Apple's or AT&T's data plans or the money they make from voice calls. There was a lot of controversy in the month of July when Apple rejected the Google Voice (learn more) application, a software that could enable people to save money in making calls (even if Google Voice is not a VOIP application). The FCC was concerned about this apparent rejection, since it would seem that customers were being denied an alternative, and asked Apple for an explanation.
Apple has finally replied to the FCC, giving multiple reasons for the rejection, including privacy issues, and an apparent change of the basic call making flow inside the app (link to article):


"The application has not been approved because, as submitted for review, it appears to alter the iPhone's distinctive user experience by replacing the iPhone's core mobile telephone functionality and Apple user interface with its own user interface for telephone calls, text messaging and voicemail," Apple said in a statement posted on its Web site. Apple also said Google Voice's importation of the Contacts database represented a privacy concern. "[T]he iPhone user's entire Contacts database is transferred to Google's servers, and we have yet to obtain any assurances from Google that this data will only be used in appropriate ways," Apple said.
Separately, Apple acknowledged that its agreement with AT&T obligates it "not to include functionality in any Apple phone that enables a customer to use AT&T's cellular network service to originate or terminate a VoIP session without obtaining AT&T's permission.


However, Apple is stating that the application is still under review, and not rejected; an apparent subterfuge to ensure more time, and maybe hope that back-channel contacts ensure that the issue goes away.
At some time in the future however, Apple will find that the platform that it has built in the form of the iPhone and the app store will be broken open, that Apple will find that the rights it has to deny an application will need more openness. This could happen through a mix of consumer reaction and pressure from regulators.

Wednesday, August 13, 2008

Apple willing to let BestBuy sell iPhones

Apple has a gold mine in the shape of it's iPhone, a device that continues to generate significant customer demand, and in fact so much demand, that if a customer wants to buy an iPhone in a AT & T store, there is a waiting time of around a week. Outrageous, some people would say, it's a device after all. But the iPhone has turned out to be such a hot device that people queue up to buy the iPhone, and Apple has sold millions of them so far. However, Apple hasn't exposed the phone in the retail market outside of the Apple and AT&T stores, and this restriction must still be limiting the number of phones they are able to sell. Well, it looks like they have re-considered; there seems to be an agreement to allow BestBuy to stock iPhones in BestBuy stores. Given that BestBuy is the largest electronics goods retailer, seems like Apple could expect a bump in the sales:


In a move that will significantly expand its retail presence in time for the holiday season, Apple has agreed to let retailing giant Best Buy sell the new iPhone 3G through its nationwide chain of Best Buy Mobile outlets starting early next month. Best Buy markets cell phones in the United States through 970 full-size stores and 16 stand-alone Best Buy Mobile shops. All U.S. Best Buy stores will carry the iPhone except for a handful of outlets located in areas where AT&T does not provide cell phone coverage.
For Best Buy, which has been angling for the iPhone business for more than a year, the deal will add Apple’s cachet to its expanding smartphone offerings and help drive traffic to new Best Buy Mobile departments within its stores. Best Buy is aggressively marketing a variety of smartphones, from RIM BlackBerry Curves to Palm Treos, and is the exclusive reseller, with Sprint (S), of the Samsung Instinct, one of the iPhone’s nearest competitors.


This will push the iPhones into the hands of a larger number of consumers, and given impulse purchases, may lead to a bump up in sales for the iPhone. After all, a consumer going to buy some other phone may come across the iPhone and decide to buy. What is not yet clear is about how the activation will be handled for these iPhones.

Saturday, June 21, 2008

Apple iTunes store has sold 5 billion songs

This is a landmark for the music industry. For many years, the traditional music industry (with their physical media) has bemoaned the presence of digital music downloads. Initially, the presence of ripped off MP's (illegal MP3's) were blamed for the decline in sales of the traditional music media. The industry fought these networks with full fury, and managed to kill most of the organized rippers (although they are facing more challenges fighting the more dispersed Bittorrent networks). In the midst of this fight, Apple initiated the combination of the Ipod and iTunes (store combination) in 2003 and managed to slowly increase its market share. The traditional delivery industry slowly accepted digital availability of songs due to the legal restrictions and use of technology to prevent copying that were bundled along with these songs; and the combination of iTunes and iPod became such a huge success that it has beaten all the other retailers (even a behemoth such as Walmart):


Apple Inc. has surpassed Wal-Mart to become America’s No. 1 music store, the first time that a seller of digital downloads has ever beaten the big CD retailers. Apple sold more albums in January and February than any other U.S. retailer, market research firm NPD Group said Thursday, underscoring how the music industry is on the front edge of a digital media shift that is upending businesses as diverse as bookstores and video game makers.
U.S. consumers still buy more CDs than digital downloads, but the gulf is narrowing rapidly. Only five years after launching its iTunes digital store, Apple has dominated the fast-growing download market so completely that it jumped ahead of individual CD sellers such as Wal-Mart, Best Buy and Target. “It’s a major milestone,” said Tom Adams, president of consulting firm Adams Media Research. “It is the first instance of an electronic venue surpassing a [bricks-and-mortar] retail venue for any kind of media delivery.”


And this is not the only field; traditional newspapers are feeling the heat from online versions; even iTunes itself is slowly making its name for itself in the field of movie downloads.

Friday, June 20, 2008

The Browser wars - a new version

Just a couple of years ago, it seemed that the browser wars were from a different era. After the initial clashes between Microsoft and Netscape and the victory by Microsoft in these wars (ignoring any possible challenge by the nascent Opera at that time), the era of the Browser soon stagnated. Microsoft puts development work on a new version of Internet Explorer seemingly in cold storage.
And then came in the 2 aspects that changed the game: The emergence of Firefox as a strong contender for the title of the most popular browser (it helped that it was seen as a better and more standards compliant browser + a number of add-ons started getting developed for the browser); the other major game that has changed the rules was the emergence of Google as a company that makes most of its money from ads (with most of these ads coming in from the ads that appear when a user makes a search). Now it seems that the competition is hotting up, with Opera and Firefox releasing new versions, and Microsoft currently working through the public beta. Already, the release of Opera and Firefox has lead to an evaluation of which is better, and the answer depends on which way you look at things of Internet Explorer 8:


Firefox 3 is, of course, the big news of the week, pulling down eight million or so downloads in its first 24 hours in the wild. However, the Opera browser updated to its much-awaited version 9.5 last week. Empirically, the two most-cited complaints about browsers are speed and memory.
Using the SunSpider JavaScript test, Firefox 3 scored around 5500 microseconds to process the tested scripts, with a margin of error at around three percent. Opera 9.5 scored about 7280 microseconds on the same test, with a margin of error around 1.5 percent, making it nearly one and a third times as slow as Firefox 3.


And we have not even included the effort by Apple to make the Safari browser more mainstream, depending on the iPhone bundling Safari to really give it a push. The winner may not be the best (and anyhow, it depends on which test you use).

Sunday, May 25, 2008

A leading retailer drops Microsoft's Zune

Microsoft a few years decided to step into the field of consumer electronics in a limited way, with efforts for both gaming consoles and MP3 / Media players. Both of these are fast moving items, with fierce competition, an extreme focus on features, and ability to turn users into die-hard fans. In both these areas, there were entrenched players in the field when Microsoft made its entry - in gaming consoles, Sony's Playstation and Playstation 2 (and Nintendo in a smaller way), as well as Apple's iPod in the field of MP3/ Media player were both established players with very strong market shares.
Microsoft on the other hand has a very strong marketing strength, as well as presence in the customer software segment; however, Microsoft had to build up a mind and market presence in the actual consumer devices retail positions. This takes time and effort, and you need to show increasing market share. This has now suffered a setback, with one of the leading retailers, GameStop deciding to stop stocking the Zune (Microsoft's personal media player) due to inadequate sales:


Microsoft's entry into the consumer electronics space came with a thorny channel problem. To succeed in capturing a broader audience, Microsoft had to broaden its retail channel. The Xbox business helped take care of that problem: once Microsoft proved that it was serious about developing and promoting the first Xbox, and once it began to show reasonable sales figures, a new class of retailers--including game-specialty stores like GameStop--were happy to make shelf space for Microsoft's consoles and games, right alongside Sony and Nintendo.
Apparently, after giving it a year and a half, GameStop has found that's not the case. Looking at recent NPD figures, it's easy to see why--compared with the first Xbox, the product just isn't moving nearly as many units (2 million in 18 months) or capturing enough market share.


Still a bit early to write off the Zune, but it just is not capturing any imagination, and in the meantime Apple has moved ahead with the iPod Touch / iPhone, capturing the wow effect.

Saturday, May 3, 2008

iTunes to allow movie download same day as DVD release

Apple's iTunes had always been seen as somewhat of a threat / opportunity for the industry. The opportunity was always there since it was the legal way for the recording industry to make money from the downloading of music, while the way in which Apple behaves (driven by Steve Jobs) scares the recording industry. Apple is the one which always seeks more control over the entire process and does not seem to care as much for the dictates of the recording industry as other channels do. In a step forward, and scaring the conventional sales channels of the movie DVD industry, Apple has now declared that it will make downloads of movie available on the same day as DVD releases:


Although the vast majority of all sales of movies are done on DVD, likely at mass market locations such as Wal-Mart, there is a slowly growing population of those who are playing for digital downloads. Such a phenomenon is becoming well established in the realm of music, where users of iTunes will pay 99 cents to download a song. Apple is now hoping to bring the same level of success it did to music over to movies.
Movies purchased from iTunes can be viewed on an iPod with video, iPhone, Mac or PC or on a widescreen TV with Apple TV. New release movies will be priced at $14.99 and older catalog titles at $9.99. The iTunes Store current carries over 1,500 films at present.


This is likely to covert into an increased share of the market. So even though there will be people who will be wanting a physical DVD, there will be a large number of people who will settle for the convenience of being able to download a movie onto their device of convenience and jump onto the iTunes bandwagon. This is bound to have an effect on the regular store sales of DVD's and will make them more unhappy.. tough luck, this will not go away.

Tuesday, February 5, 2008

Apples doubles capacity of iPhone and iPod Touch for $100

The iPhone and iPod Touch (and earlier the iPod) have done wonders for Apple, given the massive customer demand and the can't get enough of iPhone need of customers. I was watching a couple of iPhone users give a demo of the phone to friends who did not have the iPhone, and you literally see these people (admittedly geeks) were positively in love with the gadget; you really don't see that happen to people having other phones and gadgets.
Now Apple has decided to try and squeeze more money from people. Given that a lot of the buying of the iPhone used to happen for the higher-capacity 8 GB phone, it was natural for Apple to add more storage, and in the process, charge an additional $100. After all, why not make money when people are willing to give.


Apple doubled the capacity of the iPhone and the iPod Touch on Tuesday for an additional $100. The iPhone once again comes in two capacities: 8GB for $399 and now 16GB for $499. Apple sold 8GB and 4GB varieties on iPhone Day, but it discontinued the 4GB model after it cut the price of the 8GB model to $399. Something like 90 percent of all early iPhone buyers opted for the 8GB version.
And the iPod Touch can also store more music and videos now, with 32GB of capacity for $499. That device is now available in three versions, with Apple also selling a 16GB model for $399 and an 8GB model for $299.


There was a slight reduction in the sales figures for the previous quarter, something that should scare Apple to some degree. So the announcement of these new models should be a good answer to industry analysts, since there will be a number of users who will buy the highest capacity device, netting Apple an extra $100 in the process. The question however remains as to when Apple will overcome some of the shortcomings in the device, such as addressing 3G connectivity, and providing an inbuilt GPS solution.

Tuesday, December 25, 2007

Apple working on volume control for iPod's ?

One of the problems with using an iPod and listening to some of your favorite music is that you may not realize when the music volume is too loud and liable to hurt your ears. Apple initially did not care too much about this particular problem, but then got hit with a class-action lawsuit over hearing loss caused due to a person. The claim was that the highest level of volume possible in a iPod was enough to cause permanent hearing loss. Apple had at that time responded by releasing a patch that allows users to set a maximum level of volume, but after that, there was no further news in this regard.
However, now Apple seems to have moved further in this direction, and it would now seem that Apple is developing a device that would allow the iPod itself to calculate how long the user has been listening to the iPod and at what volume, and then automatically reduce the volume. Refer this article.


Citing a new patent application, the report--to which Apple declined to comment--says the "device will also calculate the amount of 'quiet time' between when the iPod is turned off and when it is restarted, allowing the volume to be increased again to a safe level."


This could be interesting. Granted, it would be a useful step, but imagine the surprise when a user listening to the device for some time suddenly feels the volume level dropping suddenly. Could be shocking unless the user knows that something like this is going to happen. And unless this is handled right, it could affect all the people who use an iPod as the base for all their music; they connect the iPod to a music system. Such a modification of the volume could also affect them negatively.

Friday, November 2, 2007

The Mac gets hit with a virus

For years, nay decades, Mac users have claimed that it is poor security prone OS's like Windows that suffer security issues, with regular patching and virus protection needed, and comparatively, Mac's are much more secure. Windows users and people from Microsoft have always countered that Windows is the pre-dominant OS sold, and with the low percentage of Mac users, hackers have not really concentrated on the Mac.
For what seems to be the first time, a Trojan has been found that is made for the Mac and infects it. The Trojan is a file made to look like a video codec, but is instead a piece of malware that will infect the Mac.


The first-ever "fake codec" Trojan malware for the Apple Macintosh was identified yesterday by Intego, a maker of Internet security software for the Mac.
A fake codec pretends to be a free video codec -- often it's posted on a pornography site -- to fool victims into downloading it. It's not a video codec at all, however. Rather, it's a piece of malware intended to compromise the victim's machine. Although there are many Microsoft Windows-based fake-codec Trojans posted on porn Web sites today, Intego's find is thought to be the first Macintosh-based fake codec.


As the Mac grows more popular after the shift of the platform to the Intel chip, it is likely that now hackers will start to pay more attention to the Mac, and to find out security holes.

Sunday, September 30, 2007

Apple starts disabling hacked iPhones

After the release of the iPhone, there was some consternation over the non-release of the iPhone outside the United States; it was speculated that hacked copies of the iPhone would be available outside the United States and that this was a natural occurrence. Apple would not be able to do anything about this. Well, looks like the design of Apple's engineers had actually planned for this. So, the latest firmware update to the iPhone has actually disabled the iPhone, apparently permanently for those people who have hacked iPhones. But is this the last statement on this matter ?


The iPhone 1.1.1 update, released Thursday, breaks phones that have been hacked so that they work with providers other than AT&T Inc., the only U.S. provider Apple has allowed to carry its mobile phones. Apple has said that it would fight any attempts to unlock the iPhone. Earlier this week the company released a warning that unlocked iPhones "will likely result in the modified iPhone becoming permanently inoperable when a future Apple-supplied iPhone software update is installed."
The new software is Apple's biggest iPhone update to date, and it fixes a number of security flaws in the mobile phone's browser, mail client and Bluetooth networking server. The majority of the flaws do not appear to be critical, but the update fixes a larger number of bugs than the first iPhone update, released July 31.
Mobile phone users typically cannot update their own software, but Apple introduced this capability in the iPhone, which uses the update mechanism in the phone's iTunes music player. iTunes checks for these updates once per week, so it may take up to seven days for all iPhone users to see these updates. Apple advises users to install the update immediately.


Now, while this patch fixes bugs in the iPhone and should be installed by users, it is unlikely that the hacker community will accept this matter as a fait accompli. It's a gauntlet that Apple has thrown to the hacker community, and with the hacks spawning a new business, there is a major commercial angle to it. Thus, it is likely that hackers will now start to put their creative thoughts on how to defeat this latest attempt by Apple.

Saturday, September 22, 2007

iPhone in Europe

After much hand-wringing and puzzlement over the US only release of the iPhone, Apple is slowly releasing the iPhone in European markets, although, not as attractive to users as it was for the US market. The plan is to release in the UK sometime in October 2007, and then go onto Germany on November 9, 2007. Although one can expects some amount of anticipation, there will not be the same buzz about the release as there was in the US market near its release. Many reasons for this lack of a buzz:
1. The industry to release a patched version of the iPhone that is not carrier restricted is in full swing, so a number of users would already have the iPhone in use with European networks.
2. Europe is far ahead of the US in terms of speed of telecom networks, with 3G being common, and the iPhone currently only supports EDGE which is a lot slower. For people already using 3G or planning to buy a phone to use 3G and get the high speed, the iPhone is a non-starter unless it gets a 3G version
3. Pricing is a major issue. The phone in the US sells for $399, and will sell for a converted value of around $540 in Europe which is a significant premium. Not sure how many people will buy the device at these prices.
4. Apple in the US has gone with a 2-year contract with AT&T for the service plan, but a long service plan is not par for the course in European countries. For customers used to paying on a regular basis and not getting locked into a contract, especially when the contract does not lead to a cheaper device, the iPhone will not seem so attractive.
will all these factors, one will just have to wait and see whether the buzz factor of the iPhone as a must have device is enough to overcome all these.

Friday, September 7, 2007

Apple reduces price of iPhone by $200

This was not something that anybody would have expected. There was the usual sense of expectation regarding what would be new products introduced by Apple, but nobody would have expected the price of the iPhone to drop by a third, to $399. This is good for the people who were thinking of buying the iPhone but the price of $599 was too expensive for them, or maybe they just did not want to spend so much on the iPhone.
It sure looks like Apple felt that the sales figures for the iPhone were not meeting the desired levels, and the cost is a significant factor, and hence the reduction in the price. This price will make the iPhone more attractive for the holiday season and should spur sales. However, there is a very vocal group of uses who feel extremely dissatisfied with this decision, and it is quite expected. After all, to buy a new gadget is good, and then to find out after you buy it that the price has dropped by $200 would make you look like somewhat of a fool. The users were fairly vocal on the Apple website, and the company decided to give all of them $100 as compensation.


Apple on Thursday offered a $100 store credit and an apology to early adopters of its iPhone mobile handset after they reacted angrily to a large price cut within 10 weeks of its launch. The move, designed to boost sales during the holiday season in the US, was an unusual one for the company. It commands premium prices for its products and tends to add features to them to justify maintaining existing prices.
IPhone owners, some of whom queued for days to buy the handset before it went on sale on June 29, had by Thursday besieged Apple with complaints that they had been taken advantage of and overcharged. Apple’s price cut had also disappointed the market. The company’s shares fell 5 per cent on Wednesday on concerns about the effect on profitability and the decision to cut the price so soon. Apple shares closed a further 1.3 per cent lower on Thursday at $135.01.


This may actually be the first time that Apple has to had face the backlash of customers in such a way, and would not have been pleasant for them. However, it must have been necessary for Apple to make such a move in order to avoid getting a bad backlash from customers; at the same time, given the need to increase sales, the price cut would have been necessary.

Wednesday, September 5, 2007

iPhones sales top that of Smartphones

The iPhone is not a Smartphone as per many analysts, but industry specialists, grabbing at sales data proclaimed that when compared to other Smartphones, the iPhone was the market leader; and in the general handset category, it sold approx 1.8% of all handsets sold. These were based on figures from July, although I would doubt whether the first few months of sales should be an indicator for future trend. After all, the iPhone was one of the most publicized devices, with a halo like aura around it, and proclaimed as the new revolutionary device. It would not be surprising that so many people wanted to be the among the ones to carry the device as it would seem like a major new gadget, a cool thing.
The sales figure from iSuppli for iPhone sales till now have been used to project for sales figures for the next few years:


Apple's iPhone was the top-selling smartphone in July, research firm iSuppli reported Tuesday. On the basis of sales figures so far, iSupply predicted that 2007 iPhone sales would reach 4.5 million, would triple in 2008, and would hit 30 million in 2011. "This is a remarkable accomplishment for Apple," iSuppli said in a statement. It's "likely," the firm said, that iPhone sales so far represent the strongest start for a handset in history.
Greg Sheppard, chief development officer for iSuppli and the author of the study, said that there "was a lot of pent-up demand" for the phone. "The follow-up months will be the real proof of the pudding," he said in a telephone interview. Still, he said, it is a data point that iPhone "popped out ahead" of BlackBerrys, Palms, and other leaders in the smart phone category.
Steve Jobs' latest device tends to be seen as straddling two market segments -- smartphones, which allow users to install applications, and feature phones, which allow users to play multimedia. The iPhone matched sales of the leading feature phone, the LG Chocolate, Sheppard said, noting that some people probably wouldn't put the iPhone directly in competition with smartphones. "But," he said, "if you really look at it, it's a smartphone."


The advantage of the iPhone is that it is seen as having multiple advantages, being a very must-have gadget kind of appeal, being a iPod in terms of playing audio and video, and also having the features of a smartphone. This is a great combination and if Apple can maintain that, it will continue to surge ahead in market share.

Sunday, September 2, 2007

Sony admits defeat to iTunes

Sony had been trying for 3 years now to defeat iTunes in the market for digital music sales. And Sony is not a small player, after it is a conglomerate with a big studio, builds a variety of electronic devices and fast selling mobile phones, but it does not have an iPod. But Sony has also been scoring self-goals in its fight with the emergence of the Apple-iTunes combination. It was slow to adopt MP3 (doing so only in 2004), but its music players have remained locked to Sony's online music store (the same as Apple with iTunes), but this constraint did not work for most people. For the iPod after all, it was the much appreciated design that got people buying iPod's and then getting locked onto the iTunes store. In addition, Sony has been lagging behind the iPod in terms of features, with video incorporation happening only this year.


Sony Corp.'s three-year effort to beat Apple Inc.'s iTunes Music Store is over. The company, which is one of the largest movie, music and consumer electronics companies in the world, said Thursday that it will be closing down its Connect Music Store in Europe and the U.S. In its place, Sony is adding Microsoft Corp.'s Windows Media technology to its music players and allowing consumers to download copy-protected content from numerous Windows Media-compatible music stores on the Internet, including those from Napster, Audible.com and WalMart.
Its first players weren't compatible with the fast-growing MP3 format and would only play Sony's proprietary ATRAC format -- something that didn't find favor with consumers. MP3 was eventually added in late 2004 but the players have remained locked to Sony's online music store for music purchases -- until this week's adoption of Windows Media. On the hardware front Sony has also had trouble keeping up with Apple. A video version of the iPod was launched in late 2005, but the same features weren't added to a Walkman player until April this year when devices went on sale in Europe. Walkman players with video still aren't available in the U.S. but will go on sale from September, Sony said Thursday.


This would be a big shock to Sony, it is not often that Sony has admitted defeat, but in the current case, it must not have been able to see any projections that would have enabled it to at some future point of time take on iTunes and win. But better to cut your losses and run.

Monday, August 27, 2007

Unlocking the iPhone

Ever since the iPhone was released, there has been a quest among the hacking community to break open the restrictions placed on the iPhone. There would be 3 primary reasons for the hacking effort:
- It's a new device, hence the need for a large section of the hacking community to try and break it; after all, it's a device out there with a major reputation to be made for the first person who successfully is able to demonstrate a break
- The iPhone is locked to the AT & T telecom service for 5 years, and hence there is an effort to break it such that the phone can work with other services inside the US
- There is currently no announced service for the iPhone outside the US, and with a number of people having seen and heard news for months about this great new device, there is a strong factor in trying to get the device to work outside the US.
There have been some news in the past, but no confirmed hack for the iPhone that will break the AT & T activation need. It is of course only a matter of time, and there seem to be some credible news about these breaks:


The iPhone unlocking game heated up considerable over the weekend with no less than three people/groups claiming to have unlocked the coveted Apple device. The first and most impressive iPhone unlock comes from a New Jersey teenager and involves soldering, but most definitely works. Shortly after that came word from Engadget that the somewhat questionable outfit iPhone Sim Free had succeeded with a software only SIM unlock (Engadget claims to have an iPhone that was successfully unlocked).
What about the iPhone Sim Free hack? Engadget is pretty adamant that it works, the iPhone Sim Free folks unlocked one of their iPhones, which led Engadget to throw some bold tags around this statement: “Again: we can confirm with 100% certainty that iPhoneSIMfree.com’s software solution completely SIM unlocks the iPhone, is restore-resistant, and should make the iPhone fully functional for users outside of the US.”


Once such a news is confirmed, and hacking of the iPhone becomes easy, it is very likely that there will be a small industry that will grow around the concept of easy hacking of an iPhone so that it can be used outside the country.

Wednesday, August 15, 2007

iPhone resulting in more trees being felled ?

Sounds a bit strange, does it now. After all, the iPhone is a device like any other (well, maybe somewhat more advanced than other such devices), so what does it specifically have to do with more trees being cut? In fact, if you send more email and messages from the iPhone, it is less likely that you will use less paper, and hence save trees.
However, if you balance that with a telecom company that is bound in hide-bound policies unwilling to be changed, then you will realize as to what the association with AT & T is costing Apple. Well, a long preamble, the actual story is that now that customers have started receiving their bill for usage of the iPhone, the bill displays every login, every message and every call. So if you are a frequent user of the iPhone, you will get a bill that is very big in terms of number of pages:


Unlike most cell phone bills, the statement for the iPhone, which was released at the end of June to unparalleled frenzy from gadget geeks across the country, itemizes every data item -- including every text message, every Internet log in and every e-mail.
"AT&T should get a new tagline -- use AT&T, kill a tree," he said. But to Enderle, the biggest incentive for AT&T to change its itemized billing is financial. "You would hope that a manager at AT&T is looking into this. It's a huge waste of money for them. It's not like this cost of paper is passed through the user. This is straight cost to AT&T," he said. "Not only is this costing more money, but it's pissing off users."


And this is bang on the point. At a point when corporates are trying to become more responsible in terms of their environmental costs and responsibilities, such a billing policy that actually consumes this much paper, even more so because most people are not going to go through the bill in detail, is clearly irresponsible. It is also a very bad business decision by AT & T if they continue, since the cost of paper, printing and postage directly hits their profits and affects their shareholders. Users who are environmentally sensitive will certainly not appreciate this particular policy.

Saturday, August 11, 2007

Universal to try out DRM-less music

First there was music on CD's, then came the MP3's followed by Napster, swear words in the language of music studios. As a fight-back, DRM (Digital Rights Management) technology was developed to protect against this increasing piracy. Users did not appreciate all this stuff about DRM since it had some quirks, such as not being able to play bought content on other media devices, and so on, plus restrictions on moving the songs onto multiple devices.
Then came the change. EMI and Apple made a change, by allowing users to purchase DRM-less songs (although at a higher charge). Other music recorders were aghast, and made snide comments at that time, but it was pretty clear that they were waiting to see whether the strategy would be successful, and seems like a small step to test the waters. So, Universal is now going to allow music sellers to sell DRM-less songs (interestingly, not to Apple's iTunes):


Vivendi's Universal Music has said it is to test the digital sale of songs from artists without the customary copy-protection technology. It will allow the sale of thousands of albums and tracks available in MP3-form without the protection, known as digital rights management (DRM).
Universal said: "The experiment will run from August to January and analyze such factors as consumer demand, price sensitivity and piracy in regards to the availability of open MP3s." Retailers including Google, Wal-Mart, and Amazon.com, will participate in the DRM-free trial, Universal said.


An experiment indeed ! I am pretty sure that if they taste success, they will make this experiment a strategy, and also start to seed songs on iTunes. One does not know the price point as yet, but there is no reason why they would not try to make money as iTunes does.

Sunday, August 5, 2007

Hacking the iPhone and ease of hacking the Mac

For a long time, Apple and Mac users have disdained the PC and Windows as very bad in security, and instead tom-tommed the relative lower number of hacks on the Mac. Microsoft has always been on the defensive in terms of security, and the large number of cracks and holes available on the OS and apps have always led them to be worried. There have been people who have been saying that Mac has not shown so many cracks just because it has a 5% market share, and people have not found it worth their while to try and break through the Mac OS security:


Though there has yet to be any documented criminal hijacking of the iPhone outside of a lab, Miller says his research shows the relative ease of hacking smart phones, as well as Macs in general. He spoke with Forbes.com about the iPhone's vulnerabilities, Apple's short-lived patch and the company's undeserved reputation for building secure computers.
There are two issues with the iPhone. First, the specific weakness that we found in its Web browser. But there's a more fundamental problem. The iPhone runs everything as "root." In other words, there are no privileges for different users. They should have built layers of security. Instead, if you can find a single crack, any user has the entire phone at their disposal. Last week they basically patched a hole in the wall. But inside, it's still pudding.
Bad guys aren't yet targeting Macs because they want to maximize their time. That means writing viruses that target 95% of computers rather than 5%. Apple currently has around 3.5% of the market, but its market share is growing by around 35% a year. As Mac's numbers creep up to 30% or 40%, cyber-criminals will start asking whether it's better to spend two weeks writing a bug for Windows or just a couple days to write one for Macs.


Almost nothing in this interview is complementary to Mac, but one tends to agree with what he says. Windows is the dominant OS, and most hackers are anyhow biased against Microsoft, in addition people are ready to believe that Windows is inherently insecure, and hence most hackers target Microsoft. Now that the iPhone is a well advertised target, one can expect many more Black Hat hackers to target the iPhone for benefit, and for Apple to be on the backfoot.

Thursday, August 2, 2007

An apple patch that you might want to take

Apple has recently released a patch, 2007-007 update for MacOS X, 10.3 and 10.4. This is a mega patch, fixing over 45 defects, out of which 17 are serious security issues where hackers could compromise systems and are classified as equivalent to 'critical'. Since Apple also uses a number of open-source projects, approx 75% of the patches were in the open-source software that Apple blends in with its own code.
These open-source bug fixed include fixes in the following apps: Kerberos, PHP, Samba, SquirrelMail and Tomcat. Components of MacOS X patched as part of this release were CFNetwork, the Mac OS X library of network protocols; CoreAudio, the API (application programming interface) that handles sound on Macs; the zgrep file compression utility; iChat; and WebCore, the part of the WebKit application framework that handles HTML rendering. Fixes also included fixes in Safari (including a fix for a problem on Safari on iPhone)
One normally hears primarily of Microsoft releasing patches at regular intervals to fix security holes and other bugs, so it would be interesting to evaluate whether this gets an negative publicity for Apple. Microsoft would like to advertise this as claiming that OS X has also a number of flaws, and equally, open source technology has a number of security holes for which there are no clear owners, and the total cost of ownership of open source systems is high, as per the Microsoft argument.